Hour of Code 2015 – Minecraft

Hour of Code has become a global phenomenon, but with excellent resources and celebrity support, it comes as no surprise. Several websites are now running their own Hour of Code projects, but I want to look at the ones on the official site as I’m really impressed with their offerings this year. Earlier in theContinue reading “Hour of Code 2015 – Minecraft”

Apologies for Silence

So, last year I spent my summer writing blog posts left right and centre and I have so many new products to try out and blog about, but I have a huge apology to make first… Basically, I started to write a short iBook about how to begin teaching primary coding which was aimed atContinue reading “Apologies for Silence”

Raspberry Pi – Minecraft

I don’t know about you, but for my Year 5s, Minecraft is a way of life – for the past 3 or 4 years I’ve seen it grow and grow in popularity to the extent that it’s no longer something cool to talk about, it is beyond cool, it’s just assumed that everyone knows whatContinue reading “Raspberry Pi – Minecraft”

Espresso Coding

We’ve been using Espresso in my school for a number of years for subjects like history and English. I’m sure most schools have one of their servers installed somewhere in a forgotten corner. As a maths and ICT teacher, I’ve never really found much use for it, but occasionally I’ve given it a cursory glance.Continue reading “Espresso Coding”

Quest – Text-based adventure game (creating a game)

For an introduction to Quest/ActiveLit, click here. For information about creating your first room, click here. So, after creating my single room and getting my head around how to use this software, I’ve made a start in creating my full game from the map I created earlier: As a starting point, I created every singleContinue reading “Quest – Text-based adventure game (creating a game)”

Quest – Text-based adventure game (creating a room)

If you’ve not read it yet, here is my first post about Quest/ActiveLit. I’ve just sat down for about an hour and a half to try and create my first room in ActiveLit. I’m not going to lie, it was quite hard work, but it feels like the next room will be a lot easierContinue reading “Quest – Text-based adventure game (creating a room)”

Quest – Text based adventure games (intro)

When we were looking at the new curriculum last year, we were drawn to the idea of looking at text based adventure games and it was penciled in to our Year 6 curriculum. From September I’m the one who has to find a way to introduce and teach this topic so I was really pleasedContinue reading “Quest – Text based adventure games (intro)”

Codecademy

My boyfriend and I discovered┬áCodecademy over Christmas 2013 – neither of can remember how we first found out about, but we started off competing against each other to see who could get the furthest in Python. When I started teaching coding to years 3 and 4 in January 2014 and started to run my┬áCode ClubContinue reading “Codecademy”